A new performance work by composer & multimedia artist Neil B. Rolnick,
HomeGame brings together instrumental & vocal performance, video,
and live multimedia to present a parable written by an artificial intelligence.
GameWorld, an artificial intelligence computer program developed at
Rensselaer by Professor David Porush and Todd Hivnor, weaves a futuristic
tale of racial and social upheaval, and tells the story of its inhabitants
and exiles. In each performance, GameWorld turns out a unique tale,
giving different lyrics to the singers, different music to the performers,
and calling different images to multiple video projection screens as
it tries to resolve the intricate conflicts between this turbulent world
and its inhabitants.
HomeGame was performed in the spring of 1995 at
the Kitchen in New York City, at the Kleinert /James Arts Center in
Woodstock, NY, and at Rensselaer Polytchnic Institute. Touring performances
are currently being booked for spring and fall 1996.
Rolnick's HomeGame was developed in collaboration
with:
John J.A. Jannone, integrated media artist
Todd Hivnor, GameWorld Developer and Technical Director
Peter Torelli, GameWorld Programmer
David Porush, creator of GameWorld
Performers for the spring 1995 performances were:
Valentine Benton and Jeremy Shamos, actors
Andrew Sterman, woodwinds
Todd Reynolds, violin
Neil B. Rolnick, synthesizer and sampler
Harvey Sorgen, percussion
Steve Rust, bass